How Unearthed Arcana 'Class Feature Variants' change D&D Classes

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  • Published: 08 November 2019
  • Jeremy Crawford discusses the Class Feature Variants options in the latest Unearthed Arcana for Dungeons and Dragons 5th Edition.

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Comments • 284

  • D&D Beyond
    D&D Beyond   3 months back

    The team is hard at work implementing this new Unearthed Arcana onto D&D Beyond, but when its live which new class features are you going to be testing out first? Any ideas for new and innovative character builds?

    • Jindřich Lanč
      Jindřich Lanč  2 weeks back

      I am looking forward to test new Invocations 😍

    • Thunder5077
      Thunder5077  2 months back

      I'm going to play an unarmed battlemaster w/restraining strike as the main use of my maneuvers. Take expertise Athletics, and you can pin down a creature for the entire battle

    • Ermac Macro
      Ermac Macro  2 months back

      Something I request a clarification on, do spellcasting subclasses get spell versatility

    • George Wheeler
      George Wheeler  2 months back

      Loved this long overdue UA. Every addition is pretty good, though there are a few things I think should be tweaked. For example, Thrown Weapon Fighting should be a +1 hit and +1 damage to bring it in line with other fighting styles. We're still missing a Versatile Weapon fighting style (we increase damage die by 1-step for this as long as you have no shield or weapon in your off-hand). And pretty much all the Ranger additions should Enhance the existing PH Ranger features, not Replace them.

    • Tryst Lee
      Tryst Lee  3 months back

      Sorcerer's additional possibilities for *non-spell* based uses for sorcery points!! Mind blown, on top of being able to switch out spells?? (Spell Versatility)
      This is enormous for a class like this, especially for Divine Soul Sorcerer giving it *more* of a cleric-like experience but with the options of a sorcerer's spell list.

      Empowering Reserve, Imbuing Touch, Sorcerous Fortitude - this gives the class potentially more flexibility and role adaptability than the class could've had before. Having these abilities at low levels suddenly lets the group have access to an emergency magical weapon, or give a lucky sorcerer additional rerolls for ability checks.

      Also Elemental Spell is a definite hark back to older edition(s), letting a sorcerer cast a spell as another form of damage - I mean a thunderous or lightning fireball? That's pretty cool.

      I just wish this was at least even briefly mentioned with the others in this video u.u

  • Adam DeLocke
    Adam DeLocke  2 weeks back

    Please for the love of god expand on this, WoTC. You can not let this just shrivel up and die in UA and not expand on it and fully implement it. The biggest critique of 5e is that it's extremely simplistic to the point of being restrictive. If you expand on this and release it in an official book, you will breath so much life into 5e.

    • Erik Wilford
      Erik Wilford  1 months back

      1e rangers were not like Druidic paladins. Druids were neutral, and ranger spells came off the magic user list. They were modeled off of Aragorn.

      • TheLostSkeleton
        TheLostSkeleton  1 months back

        So has the variant been included in D&D Beyond? If it is in how do I see it appear on the sheet? I don't see the aim option or the other eldritch options

        • TheZzzznake
          TheZzzznake  2 months back

          The ranger heal one exhaustion On a short rest feature doesn’t work so well with groups using exhaustion as a result from combat wounds.

          • TheTrueLeafless
            TheTrueLeafless  2 months back

            I feel like the Kensei monk got taken parts of his identity away from him with the new option for monk weapons. It surely is more restrictive, but there should have been a tiny add-on for the Kensei in exchange (just not a dumb attack buff, as I still don't think that this is the point of the class and its identity).

            • JBRocky007
              JBRocky007  2 months back

              The unarmed fighting style looks to be a lot of fun. Take a fight with that Tavern Brawler and Grappler and you get to be "The Macho Man"

            • CMEshai
              CMEshai  2 months back

              If you wanted to do support warlock before Talisman, I did a Pact of the Chain Supportlock via the Kraken Warlock from Mike Mearls & Triton. You had innate castings of Fog Cloud & Gust of Wind, the ability to have movable darkness by casting it on a object and having your imp flying around invisible with it (or help actions everywhere), and grappling at range. Along with Silent Image at will, you're able to manipulate advantage/disadvantage a LOT, and when youre not doing that you have Eldritch Blast & Call Lightning.

              Talisman is cool, but Chain is still the best support pact w/o extra help from Eldritch Invocations.

              • Oscar Guillamon
                Oscar Guillamon  2 months back

                With the ability that almost all casters can switch one spell now (of the same level) per long rest, what about the supposed flexibility of the wizard?

                They sure have the largest list of spells available to them but they must learn them to be able to prepare them. I believe the wizards need some work after this buff to other casters or else, they will become a lot less flexible than they are intended to be.

                • William Pennington
                  William Pennington  2 months back

                  Wizards get to change out cantrips, while Sorcerers get better flexibility and spell access than Wizards, removing their only limiting feature, and completely undermining the role and identity of the Wizard.

                  • WizardJim
                    WizardJim  2 months back

                    Best feature of all is Spell Versatility, the thing that always kept me from playing a Sorcerer was being stuck with the same 15 spells forever.

                    • Coophack6584
                      Coophack6584  2 months back

                      MAKE IT LEGAL

                      • 25taylor91
                        25taylor91  2 months back

                        Let's put it on the DND Beyond character creation now :)

                        • Callen Fields
                          Callen Fields  2 months back

                          Animate Dead on the Warlock spell list is just beautiful. I can't believe it wasn't already there.

                          • Mike Mcglasson
                            Mike Mcglasson  2 months back

                            So, are Rogues with Elven accuracy even better now?

                            • joeri baars
                              joeri baars  2 months back

                              my first character was a sorcerer I wanted vampiric touch and demiplane so much on my list I am really happy with the UA if the UA was just the spell list I would have been happy, but you all made my day with all the new options both as a DM and as a player

                              • Telkei
                                Telkei  2 months back

                                Gotta love more spells for ranger, I'm abit concerned with the hunters mark bitb persobaly I think that the best way to prevent serious cheese with hintersmakr hex and stuff like that is to make the huntersmark not cost a spell, but still require concentration

                                • Eric dickson
                                  Eric dickson  2 months back

                                  rogue aim. you mean inquisitive rogue?

                                  • Scott Summers
                                    Scott Summers  2 months back

                                    I love this UA. The ranger has all the signature and flavorful spells (that everyone took anyway) and the climbing and swimming speed you need to explore.

                                    • TTA✪Gamer
                                      TTA✪Gamer  2 months back

                                      Important question: will Unarmed Fighting paladins still be able to use their of Divine Smites and related spells with these unarmed strikes?

                                      • Jane Ross
                                        Jane Ross  2 months back

                                        I read somewhere that there's this weird thing with unarmed strikes where they are NOT "melee weapons", and yet they ARE doing "melee weapon attacks". So the attacks count, but they are not weapons you're doing them with. For some reason. So I just look at the wording and say for instance if something says you can imbue a melee weapon with the power of cheese, then no you cannot imbue your fists with the power of cheese. However if it says you're adding cheese damage to a melee weapon attack (which presumably must also count for a weapon attack), then yes you can add the cheese damage.

                                      • Micaiah Burnett
                                        Micaiah Burnett  2 months back

                                        @Chariot VII Smite does specify it must be a weapon attack last I checked; one of many reasons Monk/Paladin doesn't work.

                                      • Chariot VII
                                        Chariot VII  2 months back

                                        They just gotta be melee attacks I think there’s nothing stopping you from doing it even without the fighting style.

                                    • TheZzzznake
                                      TheZzzznake  2 months back

                                      I hope they make this stuff official soon, in a book that sums up the classes and spells in their entirety. Feels like something more interesting could be added to the fighter still. Something with a skill that is not part of the manuevers, perhaps a proficiency, or a choice of something. It is much better though.

                                      • Âmesang
                                        Âmesang  2 months back

                                        I'm wondering if it would be too much for the cleric's "Harness Divine Power" to scale up? As in, expending 2 uses of Channel Divinity to regain a single 2nd-level spell slot, or for a high-level cleric to expending all 3 uses to regain a single 3rd-level spell slot?

                                        • Darien B
                                          Darien B  2 months back

                                          Honeslty, this needs to become official. There are so many things in this that help fix and patch probelms that classes have. The most important being spell Versatility. Being able to change out even one spell on Bards, Sorcerers and Warlocks make a world of a difference and help them feel less static compared to classes that can chnage their entire spell list.

                                          • Moko Arc
                                            Moko Arc  2 months back

                                            Long story short they felt wizards were still too Over-Powered and did this to nerf them EVEN Further.

                                          • Henrik Myran
                                            Henrik Myran  2 months back

                                            You kind of ruined wizards know. Seeing as every other magic class now knows all spells from their class and can switch them up.

                                            Sure you can switch cantrip when you level up. But that doesn’t happen to often, and you usually already picked the right cantrip for your character anyway so you shouldn’t need to switch it.

                                            Maybe make it a little more difficult for other class to switch spells then just a long rest. Or make it easier for wizards to switch between spells seeing as they actually have to work and spend gold getting their spells

                                            • Henrik Myran
                                              Henrik Myran  2 months back

                                              Sunname
                                              That actually sounds like the easiest fix. Seeing as I also forget to mention the fact that a wizard have to spend 10 hour just to learn a new 5 level spell or copy it to a new book.

                                              So I would wary much agree with you that as long as wizard gets a way of preventing the los of their book it would be balanced again.

                                              If getting a permanent book right of the bath is to overpowers then maybe they need to spend som time and gold making their spell book permanently linked to them.

                                            • Sunname
                                              Sunname  2 months back

                                              @Henrik Myran I feel you're looking at it a little sideways. Wizard, Cleric, Druid and Paladin can change ALL their prepared spells from their current spell list each long rest. Compared to the other full casters and ranger who get ONE spell of the same spell level per long rest.

                                              You're point does still stand, making it even easier for wizard to make a back up book or other ways to work around the cost of spells gained/replaced to bring them closer to the off the bat power of the other 3 prepared casters might be worth doing (A minor one is a warlock invocation idea of Pact Book doubles as wizard book and spells in pact book can never be lost)

                                            • Henrik Myran
                                              Henrik Myran  2 months back

                                              That’s true, but the fact that you must spend so much more gold than all the other classes. And the fact that if you’re spell book is lost or stolen means you lose all your spells gives them a big handicap.

                                              You need to spend 250 gold to get a single 5 level spell as a wizard. And you can lose it at any time.

                                              Every other class gets spells for free and can never lose them.

                                            • Jake Stavinsky
                                              Jake Stavinsky  2 months back

                                              I mean, Wizards still have ridiculous subclasses and Spell Mastery. Not too mention the BIGGEST spell list

                                          • Ryan Blakeman
                                            Ryan Blakeman  2 months back

                                            This is amazing put this in a book NOW!!!

                                            • Alex S
                                              Alex S  2 months back

                                              "Make the Ranger be to the Druid what the Paladin is to the Cleric" <<< THIS!

                                              • リョウヘイ
                                                リョウヘイ  2 months back

                                                Interestingly enough, the new Rogue Cunning Action "Aim" is worded in such a way, where it applies to all attacks, not just ranged attacks

                                                • KINFIN123
                                                  KINFIN123  2 months back

                                                  That was mentioned in this video

                                              • Daishi
                                                Daishi  2 months back

                                                Never have I seen anything so beautiful. Tome Warlocks literally get text messaging.

                                                • Eric Andreski
                                                  Eric Andreski  2 months back

                                                  “Now maybe you WANT to play a big buff warlock!”

                                                  When have I NOT????

                                                  • Nionivek
                                                    Nionivek  3 months back

                                                    One thing I find interesting about the Warlock is how a lot of the focus is on fixing it. Hexblade was an attempt to fix Pact of the Blade, for example. The Pact of the Tome while great suffers from the little fact its own Cantrip is already the best but you at least get a lot of flexibility (plus some other abilities)... and Pact of the chain is just raw flavor and you would never chose it outside roleplay (I mean your sacrificing one of your major abilities as a Warlock... for something Wizards can get with a 1st level spellslot)

                                                    If the Warlock suffers from anything it is that it has too many cooks in the kitchen. Oddly enough the way I fixed it was just... letting their spells refresh... in 5 minutes rather than a short rest.

                                                    What is funny is that the Bladedancer Wizard suffers from this too... but wizard spellcasting is such a powerful ability that a Wizard could have 0 class features other than spellcasting and still be amazing.

                                                    • Sliding into your DededeM's like

                                                      I feel like the new rogue ability really takes away from the inquisitive subclass

                                                      • Jake Stavinsky
                                                        Jake Stavinsky  2 months back

                                                        @Snowy Owl Swashbuckler is more of a hit and run Rogue, so Aim doesnt really detract from Swashbuckler

                                                      • Jake Stavinsky
                                                        Jake Stavinsky  2 months back

                                                        I dunno, Insightful Fighting is like Aim, except it requires a check (which you should pass cause expertise) but it lasts for 10 rounds instead of 1 and doesnt penalize your movement.

                                                      • Snowy Owl
                                                        Snowy Owl  2 months back

                                                        also swashbuckler.

                                                    • Cameron Pearce
                                                      Cameron Pearce  3 months back

                                                      I'm so glad it sounds like this'll get a book :D

                                                      • Ghost
                                                        Ghost  3 months back

                                                        PHB2 when

                                                        • Alan Mayhew
                                                          Alan Mayhew  3 months back

                                                          I played a rogue who grew up in a wealthy family and had literally no reason to know THIEVES CANT. My GM said it was a class feature and didn't need a change, it's like the druids druidic feature. but the truth is neither ever came up.... ever. it's a wasted feature and needs an alternative. i've played tons of D&D and THIEVES CANT is a vestigial limb.

                                                          • Kurt Terfloth
                                                            Kurt Terfloth  3 months back

                                                            Such a smart idea - I am so in for these "extras"!

                                                            • Tirreg88
                                                              Tirreg88  3 months back

                                                              Are these changes already included in dnd beyond Sources? how do i switch between basic rules and the UA changes?!

                                                              • Tirreg88
                                                                Tirreg88  2 months back

                                                                @D&D Beyond Thanks alot for your reply!

                                                              • D&D Beyond
                                                                D&D Beyond   2 months back

                                                                The new UA class features are being worked on and will be added as soon as possible, but it's a bit more complex than previous UA and will take a bit longer then usual. We'll announce when we have more details!

                                                            • Thiago Gustavo
                                                              Thiago Gustavo  3 months back

                                                              We can finally make a MMA fighter :) but I believe that the fighter that picks this fighting style should also be able to consider the unarmed attacks as a weapon since most of the manuevers require not a melee weapon attack but a weapon attack...

                                                              • Thiago Gustavo
                                                                Thiago Gustavo  2 months back

                                                                @Jon Horry Nope, they are melee weapon attacks but they are not considered weapons. As an example, you can't use (unless the DM allows it) Booming Blade or GFB with unarmed attacks cause despite being a melee weapon attack, it is not a weapon. Some manuevers allow to be used too cause they require just a melee weapon attack, but some others not cause they requires a weapon. Sage Advice errata has stated this before...

                                                              • Jon Horry
                                                                Jon Horry  2 months back

                                                                Unarmed attacks are weapon attacks RAW I believe, so your wish is already granted!

                                                            • Thiago Gustavo
                                                              Thiago Gustavo  3 months back

                                                              What Ranger class really need is a way of changing the Hunter's Mark target without using a bonus action cause they already competing bonus actions as any archetype they have. Loved the Favored Foe feature but this spell is awful cause of that.

                                                              • N D
                                                                N D  2 months back

                                                                Revised beast master gets a similar enough effect that the class doesn’t need it. Also it would take away a lot of the identity/uniqueness of the paladin

                                                              • Allen B.
                                                                Allen B.  2 months back

                                                                Why can't rangers get the find steed spell.

                                                            • BoomToll
                                                              BoomToll  3 months back

                                                              because rogues need yet another way to give themselves sneak attack

                                                              • Kaiyuni
                                                                Kaiyuni  3 months back

                                                                I'd say that giving rogues proficiency in everything that's a finesse weapon would be nice. Not having scimitars is dumb IMO, I'm usually just allowed to make a "slashing shortsword" instead which is functionally and mechanically the same as a scimitar. The lack of whips is sad as well. I feel like every class except rogue gets reach.

                                                                • MercSet1
                                                                  MercSet1  3 months back

                                                                  10:45 "the ranger originally had to be good" How far we've fallen

                                                                  • Darien B
                                                                    Darien B  2 months back

                                                                    Good as in alignment.

                                                                • Michael Hun
                                                                  Michael Hun  3 months back

                                                                  I would love unarmed for the Barb, I have to Barb/Monk to do this (which isnt bad but I'd like the option to not need this, think Conan and his vast knowledge of fighting styles) or make "Rage" more than I get angry and hit harder. Monk/Barb for a "focused rage" to harness their Ki energy into more potent attacks or something (Bruce Lee's 1inch punch for example), or give up rage for the ability to cast spells as a Barb.

                                                                  • Michael Hun
                                                                    Michael Hun  2 months back

                                                                    @Andrew the 1 inch punch IS more of what I was talking about, as a Barb/Monk tempering your Rage with your natural Ki energy (like Taichi, you know balance) would allow you to do amazing feats like the 1 inch punch. I get what you are saying about the Barb getting unarmed as a fighting style, but what I'm mostly talking about is cool new mechanics when you multi class Barb and Monk.

                                                                  • Andrew
                                                                    Andrew  2 months back

                                                                    I'd say a superman punch, would be a much better example for what you're going for, because the 1-inch punch is a show move, and doesn't quite have much "rage" associated in it, as you're pivoting your entire body weight and delivering the strike as you see it. A superman punch, you have to be accurate and focused to land, but you also have to be "pumped" to try such a powerful move in a fight. Though, I think a Monastic Barbarian would be amazing. They could have the subclass modeled after the Roman gladiators who fought with ceastus, and modified manica (full arm sleeve and shoulder armor primarily of overlapping plates, strapped across their chest, modified to cover their fingers.)

                                                                • How to D&D
                                                                  How to D&D  3 months back

                                                                  I heavy focus on combat improvements. I am not surprised.

                                                                  • Tim Kearns
                                                                    Tim Kearns  3 months back

                                                                    It worked. I WAS going to play a new class (non-Warlock) :P Now there's a new version I haven't played yet!

                                                                    • Nitro
                                                                      Nitro  3 months back

                                                                      As a wizard and Rouge player....
                                                                      "o wow look at all this.... Realy?.... Well damn"

                                                                      • foxfax2
                                                                        foxfax2  2 weeks back

                                                                        To be fair, Wizards and Rogues don't need a buff at the moment.

                                                                    • Friggin Paco
                                                                      Friggin Paco  3 months back

                                                                      Reading this UA was pure joy.

                                                                      • Ethan Harris
                                                                        Ethan Harris  3 months back

                                                                        Why not let wizards alternate some of their spells during their short rest? Like a number of spells that equals their intelligence modifier.

                                                                        • N D
                                                                          N D  2 months back

                                                                          They already get a feature on a short rest. No need to buff the more op classes. This is about buffing the weaker classes

                                                                        • Alan Mayhew
                                                                          Alan Mayhew  3 months back

                                                                          considering their skill comes from book learning the idea that they can only do it in the morning when they prep for the day is dumb and illogical.